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Old 03-30-2001, 05:59 AM
m_a_r_t_i_n m_a_r_t_i_n is offline
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Post Geo nude

This is an experimental drawing using geometry, the same geometry I think Rubens may have used, some forms need adjusting, but I think it looks quite interesting. opinions?

<IMG SRC="http://www.wetcanvas.com/Community/images/30-Mar-2001/geo_nude.jpg" border=0>
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Old 03-30-2001, 09:05 AM
Sandi Sandi is offline
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Wonderful undulating lines! Gives it a real nice rhythm. Matisse did quite a few of these, except he used more exaggerated use of undulating narrow to wide repitively. Yours is more of a steady narrow to wide spacial type of thing which makes it more your own.
Your triangles in the negative spaces echo variety nicely. Good job!

PS. You really should be using the butt icon for nudes. Not only is it the houserules, but those looking for classical study usually scroll for icons rather than the titles. Hopefully we'll have icons for still life, landscape, etc.. in time.
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[This message has been edited by Sandi (edited March 30, 2001).]
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Old 06-27-2001, 01:57 PM
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wnabors wnabors is offline
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Use to denote nudity/mature subject matter oooo...neet!

Hey I like this...Martin!!when are you gonna post the finished drawing?
I gotta try this..i doodled this one some time ago..
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Last edited by wnabors : 06-28-2001 at 09:15 AM.
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Old 06-28-2001, 02:50 AM
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artman2384 artman2384 is offline
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Martin
i love your work how long did it take you to do this?
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Old 08-02-2001, 06:43 PM
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pampe pampe is offline
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Can you speak more about the actual geometry?



p..l..e..a..s..e
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Old 08-02-2001, 07:49 PM
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Artistammy Artistammy is offline
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nice work

This is beautiful--such flowing lines. The head seems a little awkward though (like her neck's broken?).

Tammy O.
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Old 09-05-2001, 03:16 AM
irom irom is offline
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i find your work very very interesting.

i agree with Artistammy about that ''neck problem''.

i also find the knees too angular in relation with the rest of the body.
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Old 10-28-2001, 10:33 AM
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quadros quadros is offline
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I like it. It's a very interesting piece of work! I've often thought of learning to draw human form using geometric shapes like circles and ovals etc. Making it much easier. Great idea!!!!!!!
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Old 11-05-2001, 01:15 PM
Altered Ego Altered Ego is offline
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I'd like to see more aspects of the face (ie: try using your geometric styling to get across the features) I love the use of arcs and shading. I'm not sure whether it's a study purely on form, but I have a feeling it's not finished.
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Old 11-19-2001, 02:56 PM
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dnip24 dnip24 is offline
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good job, Mr m_a_r_t_i_n
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Old 01-05-2002, 11:22 PM
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kayemme kayemme is offline
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the treatment of the shadows in this sketch bother me. they don't feel consistant with the lighting. also if they are that severe, there will be many shadows on the body, the same way the body would leave casts, the body would cast shadows onto itself.

also, it seems as if you have avoided all the extensions and face (i.e. hands, feet). how far along is this sketch?

yours,
k
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Old 01-17-2002, 04:37 PM
m_a_r_t_i_n m_a_r_t_i_n is offline
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wnabors - very nice drawing. I ain't been back to this drawing yet, I learn't what I needed from it and I've moved on, I may go back to it at some stage and finish it off.

artman2384 - don't know, guess about 2 hours

pampe - I was basically using a series of interlinked pentangles/ circles

Artistammy - needs more work I know

irom - I wanted the sharp angles to contrast with the flowing torso

kayemme - I kept the shading very basic, just enough to establish the forms.
Same goes for the head/ hands / feet, they are just roughed in, for a quick study to bring all of these elements to finish would take far too long and for what I wanted from this would serve no purpose. Doing it this way is far better for me, especially when experimenting with large scale compositions.
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Old 01-18-2002, 07:55 PM
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Bendaini Bendaini is offline
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This is very interesting. Kind of a rounder looking cubisum.... I like the details and the angular features of the body, however you stopped at the face. IMHO if you added some detail (still in the same style of course) to the face, and put a bit of backgound in to ground the figure you would add a lot to the picture.
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