View Full Version : Canyon (another try)
01-14-2006, 06:39 PM
I was been busy with live lately, but i got some little time to play today.
This is what i managed to compose.
Again Painter IX and Grafiktablet
Hope you like it.
01-14-2006, 07:06 PM
:wave: :wave: :wave:
I like it very much it has a sense of mystery:clap:
Like the atmosphere of this piece :)
01-14-2006, 07:14 PM
Thanks for you kind word. That was what i wanted to achieve.. a sense of mystery... glad i managed that
01-14-2006, 08:19 PM
Terrific! I didn't see Lord of the Rings, but from what I heard about it, this would be a nice set.
01-14-2006, 08:45 PM
Lovely scene makes me think of Norway and it's fjords (sp) not that I have ever seen them just what I think they might look like :D
01-14-2006, 10:21 PM
If I may suggest...I would tone donw the rock in the foreground to the left. I think it's stopping the eye from traveling the path.
01-14-2006, 10:58 PM
Very nice! Love the depth and softness.
01-15-2006, 05:54 AM
A lovely scene, makes you wonder if it is as peaceful as it looks.
Just a thought, perhaps if you made the strokes on the water more exaclty horizontal it would look flatter, and put in a more detailed sky on it to improve its reflectiveness?
01-15-2006, 07:49 AM
Thank you all for your kind words and suggestions. I think you are right Janet, i will have to tone that rock down.
As far as the water goes, i wanted i looking like it was moving. Reflecting a detailed sky would not help that impression i think, but you are right Barry, somehow i did not manage do make those strokes really horizontal. Have to try harder, i find it a bit difficult to get total control of my strokes with the tablet, if it is only slightly tilted i can not make one really horizontal or vertical stroke. Will have to work on that too.
01-15-2006, 01:06 PM
Good POV! I like the lighting. Thanks for sharing!
01-15-2006, 01:16 PM
To me the water looks ok. I don't see why there coudn't be some movement. Anyways, you can always use a ruler to make straight strokes or use a path and assign the brush to follow the path.
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