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dhenton
05-13-2001, 10:39 PM
A metal study in painter 5.5. It's what the CG folks call an "environment map". Any comments appreciated. I'll try a few more items and write it up as a tutorial.


<IMG SRC="http://www.wetcanvas.com/Community/images/13-May-2001/metal.JPG" border=0>

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"Art is anything you can get away with." -- Marshall McLuhan

[This message has been edited by dhenton (edited May 13, 2001).]

Fig
05-14-2001, 02:08 PM
I use Painter but have never used this feature. I usually use the program for "traditional media" effects. Along with a Wacom tablet, it kinda sorta feels "natural".

This is interesting. Does the "environment map" work like a filter? I'm guessing that the metal shape was made by applying an automatic effect. Because if you created the metal effect manually, you would have noticed to include the green area in the reflection.

Would like to learn more about the process.

Fig

dhenton
05-14-2001, 02:47 PM
Oops , sorry for the misleading language, I did this manually. I was simulatiing an environment map by hand. PS has the ability using extrusion to do a much tighter environment map: that's how they do all those chrome fonts you see on the web all the time. The Photoshop 5 WOW book has a very cool tutorial on it.

As for the green, that's a good point: If I had created this in a raytracer, I'm sure you would be right. However, this really was a test of rendering metal "psychologically" or "generically" if you will. A general purpose method that would apply in all media, and could be used to "trick the eye," not represent reality. Even with that, I think a thin line of green would be a good thing to lift the edge away from the background. I tried that with the white highlights in the dark area, but the green would have been better.



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"Art is anything you can get away with." -- Marshall McLuhan