| Essay on the "Rules" of Art: Don't Drink the Turpentine! |
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| When we are labouring with unmastered tools and techniques, we create interesting images, because we are interesting people. When we GO, as only someone at ease of usage with his tools CAN go, we create our own brand of magic. Beginning or untrained artists, are, for the most part, still fascinated with their tools, not their thoughts.
There are many books written on this subject. This is an area I'd like to explore more. I have explored it for myself, to some extent, and for the artists I have taught and re-taught - the most difficult of them those I had to free from iron-bound misconceptions. It's easy to question whether I just handed them another set of misconceptions, rather than free them from all misconceptions. The answer is different for each individual who went through my full 30-class theory course, then at least one year of workshops after that. The ones who haven't finished this program yet, are still moldable/unmoldable. The answer depends more on what the individual was willing to receive than in what I was willing to teach. The more rules they applied to non-art areas, the more difficult they were to free in art. There is some truth to the basic bohemianism of artists. What I teach is based on these principles:
Example: "you should always have 3 objects in a painting" as a rule, makes no sense, on any grounds. The data: there are specific effects created depending on the number of objects made evident in a painting, based on normally functioning human stereoscopic vision, and these are:
The rule that 'there should always be 3 objects' can now be integrated into a scale of effects created and deliberately chosen or mutated (eg three objects in uncomfortable juxtapositions). It is no longer a dead-end, cast in concrete and not fully comprehensible. As to styles, detailed realism is one, as is ultra-realism, expressionism, cubism etc etc. These are stylistic preferences and do not reflect artistic skill. The more that computers can be programmed to create realistic objects on a 3D matrix of pixels, the more a 'picture maker' will have to express some 'soul', (meaning emotion and thought), to ever classify as an 'artist'. |
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Who I am: M.C. (Mc, Mic, Mick or Mickie, it's still me) POIRIER. An Algonquin/French who writes and paints at my studio in a wooded country environment. Writing has always been part of my life, as the cardboard boxes of old poetry attest. Painting, I started in 1987. Returning to nature full-time after a successful 18-year career in an another creative field, systems analysis, I have taught myself to paint in oils, acrylics, and watercolours. Be sure to visit her official site as well!
Image: Self-Portrait, 20 x 24, collection of the artist |